Folgender Error ist im RPT Log von einem Spieler der meint getuned zu haben und sein TT war weg, das Fahrzeug aber nicht sichtbar getuned. In der Datenbank war der Eintrag aber da.
Vermutlcih ist das mit dem neuen System komplett egal aber für dich zur info, einfach schließen wenn es irrelevant ist
(0:15:03) RL_ERROR - fn_colorVehicle.sqf:43 #color_vehicle_debug | [["color",[5001]],["tuning_array",["","Matte","#(argb 15:15:50 ,8,8,3)color(0.0923837,0.0950496,0.0937946,1)",0.9,0.9,0,"#(argb,8,8,3)color(0.0766974,0.0793634,0.0781083,1)","Matte"," 15:15:50 ","Matte"]],["tuning_color",[5001]],["tuning_perm",true]] 15:15:50 Error in expression <ue] call life_fnc_logError; { _vehicle setObjectTextureGlobal _x; } forEach _tu> 15:15:50 Error position: <setObjectTextureGlobal _x; } forEach _tu> 15:15:50 Error setobjecttextureglobal: Typ Zahl, erwartet Array 15:15:50 File core\vehicle\fn_colorVehicle.sqf [life_fnc_colorVehicle], line 319 15:16:37 (0:15:50) RL_ERROR - fn_colorVehicle.sqf:43 #color_vehicle_debug | [["color",[5001]],["tuning_array",["","Matte","#(argb 15:16:37 ,8,8,3)color(0.0923837,0.0950496,0.0937946,1)",0.9,0.9,0,"#(argb,8,8,3)color(0.0766974,0.0793634,0.0781083,1)","Matte"," 15:16:37 ","Matte"]],["tuning_color",[5001]],["tuning_perm",true]] 15:16:37 Error in expression <ue] call life_fnc_logError; { _vehicle setObjectTextureGlobal _x; } forEach _tu> 15:16:37 Error position: <setObjectTextureGlobal _x; } forEach _tu> 15:16:37 Error setobjecttextureglobal: Typ Zahl, erwartet Array 15:16:37 File core\vehicle\fn_colorVehicle.sqf [life_fnc_colorVehicle], line 319
Ganzer RPT